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1. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
Edited by: Manfred Rickenbocker on 27/05/2011 13:12:14 Will this new content in any way affect additional content you are producing to supplement the already available choices? I.e. we already have tattoos/clothes/hairstyles, are any new cloth...
- by Manfred Rickenbocker - at 2011.05.27 13:12:00
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2. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
Edited by: Manfred Rickenbocker on 17/02/2011 23:22:51 Some simple questions if I may: 1) Will there be higher-res textures and models for ships now that you are scaling them against an individual capsuleer? 2) Can we use the giant wa...
- by Manfred Rickenbocker - at 2011.02.17 23:20:00
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3. New Dev Blog: Changes to the Image Export Collection - in EVE Information Portal [original thread]
Edited by: Manfred Rickenbocker on 17/02/2011 01:17:22 So I was planning on doing a project to utilize these renders and Ive never done this before... is this a static package to download or is it a reference to the website? Also: are the ico...
- by Manfred Rickenbocker - at 2011.02.17 01:17:00
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4. New Dev Blog: Missiles Hate My Hamsters - in EVE Information Portal [original thread]
Originally by: Axemaster Edited by: Axemaster on 07/02/2011 21:03:33 To be 100% honest, I am starting to wonder why CCP doesn't just commission a company to make a chip physically optimized to process these events (guns and missiles). ...
- by Manfred Rickenbocker - at 2011.02.07 22:19:00
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5. New Dev Blog: The Sanshas are Coming - in EVE Information Portal [original thread]
I, too, enjoy lulling hamsters to sleep and poking them with foreign objects. ------------------------ Peace through superior firepower: a guiding principle for uncertain times.
- by Manfred Rickenbocker - at 2011.01.14 23:46:00
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6. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
Originally by: St Mio Wait, what's that little button/icon to the top left of the guns? The one with the infinity symbol? THIS! Are we finally going to get the ability for guns to auto-continue firing after a reload? Maybe the gun...
- by Manfred Rickenbocker - at 2010.12.16 18:47:00
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7. New Chronicle: The Book of Emptiness, Part I. - in EVE Information Portal [original thread]
I read through the first few paragraphs and felt the story was delivered too flat; not enough to suck you in from the get-go. Abraxas, where's the evil? Are you losing your touch? *gasp* Most of the time your stories are more psychological. Anyway...
- by Manfred Rickenbocker - at 2010.12.15 04:16:00
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8. New Dev Blog: Chronicles: With Acknowledgments to Mad Dogs - in EVE Information Portal [original thread]
This is good stuff! Videogames have needed this sort of thing for years, and while several have tried it it is extremely daunting as the amount of content is soooo huge. I can see how this might be problematic to EVE since there are so many locati...
- by Manfred Rickenbocker - at 2010.12.08 16:27:00
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9. New Dev Blog: Character Creation - in EVE Information Portal [original thread]
Originally by: cerbus Originally by: Manfred Rickenbocker Ok, thanks Ph00ze... now I want to know what Normals are and why I should not touch them because I REALLY want to touch them! Dont stick a shiny red button out there and say...
- by Manfred Rickenbocker - at 2010.12.07 20:44:00
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10. New Dev Blog: Character Creation - in EVE Information Portal [original thread]
Ok, thanks Ph00ze... now I want to know what Normals are and why I should not touch them because I REALLY want to touch them! Dont stick a shiny red button out there and say "Dont Touch!" ------------------------ Peace through superior firepower: ...
- by Manfred Rickenbocker - at 2010.12.07 18:07:00
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11. New Chronicle: The Plague Years - in EVE Information Portal [original thread]
The art department always does a really good job of these paintings for each of the chronicles. Id like to see what they'd come up as a visual concept for the various kinds of Sansha slaves wandering about with their implants and cybernetics expos...
- by Manfred Rickenbocker - at 2010.11.29 22:27:00
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12. EVE Online: Incursion 1.0.0 is coming this Tuesday! - in EVE Information Portal [original thread]
Edited by: Manfred Rickenbocker on 27/11/2010 06:38:20 Originally by: Andrea Griffin Edited by: Andrea Griffin on 27/11/2010 04:18:41 The T2 ammo changes will make this stuff actually useful again. Fantastic! Originally by: ...
- by Manfred Rickenbocker - at 2010.11.27 06:37:00
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13. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
If you are indeed going to micro-transactions for vanity items, I presume that means you are going to break plex up into smaller increments or enable their conversion to points or hopefully an alternative trade item. Microtransactions take place w...
- by Manfred Rickenbocker - at 2010.11.22 16:57:00
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14. New Dev Blog: War is the engine that drives - in EVE Information Portal [original thread]
Edited by: Manfred Rickenbocker on 12/11/2010 15:33:11 I has been almost a year since the release of Planetary Interaction. Is it possible to produce statistics an analysis on game mechanics that were affected by this? It would be nice to know...
- by Manfred Rickenbocker - at 2010.11.12 15:33:00
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15. New Dev Blog: Incursion release date - in EVE Information Portal [original thread]
Whaaaat? What about the Planetary Interaction improvements! No mention? Do want! ------------------------ Peace through superior firepower: a guiding principle for uncertain times.
- by Manfred Rickenbocker - at 2010.11.11 23:07:00
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16. New Dev Blog: The Nation strikes back - in EVE Information Portal [original thread]
Odd Question: Can we expect Sansha incursions in already Sansha infested space? For example, we already have Sansha running wild in Providence and Catch. Second Odd Question: You say that Sansha rats will replace the belt rats and customs officia...
- by Manfred Rickenbocker - at 2010.11.10 17:24:00
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17. New Dev Blog: 64 bits should be enough for everybody - in EVE Information Portal [original thread]
The Item IDs are expanding to meet the needs of the Expanding Item IDs. ------------------------ Peace through superior firepower: a guiding principle for uncertain times.
- by Manfred Rickenbocker - at 2010.10.26 00:27:00
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18. New Dev Blog: Introducing our new character creator - in EVE Information Portal [original thread]
Hmm, I cant seem to give my Intaki character in the new face fiddler a big enough chin or sharp enough features to resemble my current portrait. Where do I file my complaint? ------------------------ Peace through superior firepower: a guiding pri...
- by Manfred Rickenbocker - at 2010.10.07 16:46:00
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19. New Dev Blog: Incursion Dungeon Mass Test - in EVE Information Portal [original thread]
Will there be any test sites geared toward the smaller groups (i.e. 1 - 3 pilots or so) available for testing? ------------------------ Peace through superior firepower: a guiding principle for uncertain times.
- by Manfred Rickenbocker - at 2010.10.06 16:35:00
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20. New Dev Blog: Introducing our new character creator - in EVE Information Portal [original thread]
I dont think anyone has mentioned it yet, but what about the backgrounds? As attached as I am to my current face, the most easily distinguishable feature (to me) about the current portrait system were the backgrounds (banners and the like). I can ...
- by Manfred Rickenbocker - at 2010.10.06 16:30:00
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